We recently attended a small event showcasing our game demo and it was a major success! Thank you to all who attended. With that being said, we've received a ton of feedback both good and bad to work from and improve upon. We strongly encourage as much support and feedback as possible from everyone as it inevitably helps and advances our development progress. With the feedback given, we will be improving and optimizing the demo level for future events and we will also be showcasing some new things in the works at Rillyboss Studios. This weekend some of the team will be attending a casual event in Aurora, Colorado at Rocky Ridge Park from 11:00am to 6:00pm which will primarily focus on partners and developers. Feel free to drop by!
We've been working hard here at Rillyboss, and after the release of our demo we have a boatload more to do. So we've brought on three new people to the company to help bring our future games to life! We've brought on Jeremiah, who specializes in modeling and texture wrapping for environmental props. Jared, who will be primarily leading the art for some of our characters and main boss modeling. Finally we have Julian, who brings detailed concept art, environmental, and character modeling to the table. Now that we have a solid team put together, we've begun designing and conceptualizing the official new game for release.
Behind the Scenes
Over the last week and a half we've had several in depth meetings to lay down the foundation of what the game will inevitably look like, and what is going to be honed in on specifically for quick release. Our creative minds behind the scenes have been churning out awesome ideas and we are all excited to show what we can do. Our artists have been very hard at work this last week creating concepts and beginning the designs for characters and environment props. So without further adieu, this week we will be showcasing some concepts for an environment we are working on for the official game from the creative concept mind of Julian. We will be showcasing our other artists work as well in the coming week, so keep on the lookout for our development and community updates!
With the success of our demo showcase and our newly put together development A-Team, we look to start developing some amazing, intense, and addicting games in the near future. We will be keeping everyone up to date via blogs, social media, and we will also be attending events as frequently as possible in Colorado to help spread the word. Coming in the near future we will be attending a Twitch event and showcasing our modified demo level and some brand new, never seen before gameplay of our development levels for the official game. The event will be held once again at the Platt Park Brewery in Denver, where you will have the opportunity to try out new games, drink, win prizes and givaways, and have fun! We will keep you posted with details on the event this friday via blog and social media! So keep a lookout, and we can't wait to see you there!